There's also a cover system, so you can expect Division-style firefights, but each class also has a skill tree with vastly different choices playing out as you tailor your character. ![]() ![]() Multiple outlets have been able to provide preview coverage of the game, and you can expect damage numbers popping out of enemies and loot to earn just as you would in something similar. Not only will the game be coming to PlayStation 4, Xbox One, and PC, but Outriders is confirmed to be a PlayStation 5 and Xbox Series X title, too. In fact, it sounds similar to something like Mass Effect's Codex entries. One of the more encouraging ways the game sets itself apart from something like Destiny is that all of its lore is accessible from in-game menus at all times. Once the campaign is over, it's over (but you can replay missions), meaning it's actually quite refreshing in the day and age of every game fighting for our attention all the time. Telling the story of a space expedition gone awry, the game has a set storyline - so there's no emphasis on grinding. Yep, that does sound a fair bit like Destiny, but Outriders differs in that it is influenced by Polish folklore. Coming from the team that bought you Gears of War: Judgement and Bulletstorm, Outriders is a third-person shooter which adds classes, social hubs, dialogue trees and more.
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